This subject guide should help you locate resources concerning both theory and practice of computer graphics. Related fields of computer animation and image processing are included in the guide on photography and film as well. Current information can be found in electronic articles and on select websites. In addition, the library also provides access to many print and electronic books.
You can find eBooks about computer graphics using the search tool, by browsing the A–Z list, or by searching through a specific database. Many publications are available for online reading as well as for download. Rules may vary depending on the publishing platform.
Most library books on computer graphics can be found in sector D on the fifth floor (shelves 173–178, and 195–207). For more books and resources on related topics, please see the following table.
|Computer vision, Image processing||4B/072–076||TA1632–TA1637|
|Computer graphics, Graphic editors||5D/173–178, 5D/195–207||T385|
|Computer games & Videogames||6A/053||GV1469|
|Architectural designs, CAD||6B/149||NA2728|
|Graphic design, Graphic arts||6B/180–181||NC|
|Computer games programming||6D/040||QA76.76.C672|
|HTML & other mark-up languages||6D/044–055||QA76.76.H94|
A–Z list of subscribed eJournals about computer graphics.
Use DOAJ (Directory of Open Access Journals) to browse Open Access journals.
The most recent print journals are located in the Periodicals Reading Room on the 3rd floor. Older issues are available for checkout in the open stacks or can be ordered from underground storage.
Older issues of no longer subscribed to print journals can be found in our catalog – for a number of them an online version is available.
Current Journal Subscriptions
|Journal title||Periodicals Reading Room||Older issues|
ACM Transactions on Graphics
Computer Graphics World
Font: první grafický časopis
GameStar: die ganze Welt der PC-Spiele
Novum: World of Graphic Design